Rhino, whose Chinese name is Rhino, is a powerful 3D modeling tool. It includes all NURBS modeling functions. Modeling with it feels very smooth, so people often use it for modeling, and then export high-precision models to other 3D software.
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Rhino is a professional 3D modeling software. Its full English name is Rhinoceros. In the early development, the prototype code was called "Rhino". In Chinese, it is called Rhinoceros. It was officially launched in August 1998. It is a software developed by Robert McNeel & Assoc in the United States.
Rhino can be widely used in 3D animation production, industrial manufacturing, scientific research and mechanical design. It can easily integrate the model function parts of 3DS MAX and Softimage, and has the effect of turning stones into gold for 3D NURBS models that require fineness, flexibility and complexity. It can output different formats such as obj, DXF, IGES, STL, 3dm, etc., and is suitable for almost all 3D software, especially for increasing the model productivity of the entire 3D work team.
Software Features
RHINO can create, edit, analyze and convert NURBS curves, surfaces, and entities, and there are no restrictions on complexity, angles, and sizes.
User interface: Very fast representation of data as graphics, 3-D graphics, unlimited graphics viewport, working perspective window, specified viewport, graphics design interface, design icon interface (a graphical representation of objects on the computer screen, essentially an image of things, used to make computer operation more intuitive and easier for beginners to understand) and toolbar interface. Extensive online help. Modern electronic updates. Newsgroups.
Creation help: Unlimited UNDO and REDO, precise dimension input, model snapping, grid point snapping, orthogonal, plane, create plane, layer, background bitmap, hide and show objects, lock and release objects.
Create curves: Control and edit points, handle bars, smooth processing, modify angles, add/subtract knots, add kinks, rebuild, match, simplify, cross polyline, create cycles, adjust conflict points, modify angles, correct cracks, freehand curves, and circles, arcs, ellipses, rectangles, polygons, spirals and cones, TrueType text, point interpolation, freehand drawing to create curves from other models.
Create surfaces: 3-point or 4-point surface, 3-line or 4-line surface, 2D curve surface, rectangle surface, extrusion surface, polygon surface, surface along path, rotation, line rotation, mixed patch, grid, height zone, chamfer, parallel, and TrueType text.
Edit surfaces: control points, handlebars, modify angles, add/subtract knots, match, extend, merge, connect, fly shear, rebuild, reduce, create cycles, Boolean operations (merge, difference, intersection). Create entities: cube, sphere, cylinder, tube, cone, ellipsoid, convex body, extruded 2D surface, extruded surface, surface connection, and TrueType text.
Edit entities: chamfer, extract surface, Boolean operations (merge, difference, intersection).
Create polyhedral surfaces: NURBS surface, closed polyline surface, plane, cylinder, sphere, cone.
Edit polygonal surfaces: explode, connect, weld, unify specifications, apply to surface.
Editing tools: Cut, copy, paste, delete, delete duplicates, move and rotate, mirror, scale, stretch, align, display, merge, cut, split, explode, extend, chamfer, bevel, offset, twist, bend, gradient, parallel, blend, polish, smooth, etc.
Analysis: Point, length, distance, angle, radius, perimeter, common direction, area, area centroid, volume, volume centroid, curved graphics, geometric continuity, offset, light boundary, nearest point, etc.
Rendering: Flat shadow rendering, smooth shadow rendering, material, shadow and custom resolution rendering.
File support: Support DWG, DXF, 3DS, LWO, STL, OBJ, AI, RIB, POV, UDO, VRML, TGA, AMO, TGA, IGES, AG, STL, RAW.
Plugins: 3D Studio MAX Softimage and I/O toolkit with source code.
File management: file properties and annotations, templates, merge files, output selection area, I/O.
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